Dec 06, 2007, 09:50 PM // 21:50
|
#141
|
Ascalonian Squire
Join Date: Aug 2007
Guild: The Arctic Marauders [TAM]
Profession: W/Mo
|
/signed
Great idea, second chances are awesome.
|
|
|
Dec 06, 2007, 11:06 PM // 23:06
|
#142
|
Academy Page
Join Date: Sep 2007
Guild: Being Little epic Heroes
Profession: E/
|
I know I'm beating a dead horse, but I still think that if you spend enough money on it buying tomes and getting run places (Consulate Docks, for example), then getting Survivor on a new character wouldn't be any harder than getting it on an old one.
As for PvE skills, feh, I don't even use them. None seem particularly useful to me.
|
|
|
Dec 07, 2007, 09:26 AM // 09:26
|
#143
|
Ascalonian Squire
Join Date: Nov 2006
Guild: Faction Factory [FF]
Profession: W/Mo
|
Quote:
Originally Posted by WhiteWasabi
/SIGNED!!!!
I would love to get Legendary survivor on my main character. I am at 29 max titles and 21 MILLION experience on my main toon. I don't want to restart obviously. Please make it available for older characters.
Or.....Just make ALL titles Account based. It is the same person playing the account. All titles should be account based imo.
Here is a pic of my UBER toon's stats.
|
I propose that aNet adds an account based title track that is based on the number of times a player creates a character with Legendary Survivor and that players get to keep the points towards this new title even if they delete the character. This way a player who wants to brag about their ability to avoid death can do so even when playing on an older character. If a player chooses not to delete their Legendary Survivor character then they can make that mahogany odor permeating their guild hall all the stronger.
|
|
|
Dec 07, 2007, 03:15 PM // 15:15
|
#144
|
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
|
Quote:
Originally Posted by Graphik Desine
......
i believe the point of /sign and /notsign----is elaborating your thoughts past "yes" or "no" "maybe" or "qq."
cmon...elaborate. if you don't have an opinion to voice, don't type those kind of things at all
|
My main was decked in FoW, and I remade her completely to get R3 Survivor.
This is a thread dedicated to the collective laziness of GW players who will WHINE TILL THE NTH DEGREE, THEN WHINE SOME MORE WHEN STUFF ISNT VALUABLE ANYMORE BECAUSE THEY WHINED SO DAMN HARD ABOUT IT.
/endvisceraloutburst
|
|
|
Dec 08, 2007, 12:54 AM // 00:54
|
#145
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
If my father died in a war, would be fair to have your killed too?
No.
So you starting again for survivor is not an excuse. But being the title added in a certain moment.
It's not "I'm lazy". It's "This is my first character and I'm not going to delete it. Never" + "All characters should the same rights to get titles".
|
|
|
Dec 08, 2007, 01:07 AM // 01:07
|
#146
|
Administrator
|
I've always thought it was fair to have the XP amount required for R3 increased by X00 amount for every death you have, resetting the survivor title each time you die, obviously.
|
|
|
Dec 08, 2007, 01:15 AM // 01:15
|
#147
|
Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
|
Quote:
Originally Posted by Marty Silverblade
I've always thought it was fair to have the XP amount required for R3 increased by X00 amount for every death you have, resetting the survivor title each time you die, obviously.
|
Tell that to my poor warrior that had over 3000 deaths from pvp before factions came out =)
|
|
|
Dec 08, 2007, 01:16 AM // 01:16
|
#148
|
Desert Nomad
Join Date: Jan 2007
Profession: R/
|
Thread #147234 on this subject the first 147233 failed, so will this.
|
|
|
Dec 08, 2007, 04:39 AM // 04:39
|
#149
|
Academy Page
Join Date: Sep 2007
Guild: Being Little epic Heroes
Profession: E/
|
If enough people want it and we have a reasoned idea that would work, then it might happen.
|
|
|
Dec 08, 2007, 07:33 AM // 07:33
|
#150
|
Krytan Explorer
Join Date: May 2007
Location: Australia
Guild: [Lawl]
Profession: Mo/
|
Quote:
Originally Posted by StelardActek
Firstly, having done it with one character, I have to say that starting from level 1 and getting 1,337,500 XP without dying is a truely impressive feat
|
No... it's not. Elite tomes, access to eotn from lvl 10, using kilroys punch-out dungeon quest, it's extremely EASY now.
|
|
|
Dec 08, 2007, 02:50 PM // 14:50
|
#151
|
Academy Page
Join Date: Sep 2007
Guild: Being Little epic Heroes
Profession: E/
|
I have to agree that with being able to get to Gunnar's Hold at level 10, ArenaNet have just made this title easier again.
|
|
|
Dec 08, 2007, 03:27 PM // 15:27
|
#152
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
See? More and more reasons to let people try it again.
It was really hard when there was only Prophecies, becasme quite easier with Factions, and now it's just a time-consuming (and gold consuming if you use tomes) title.
Letting people wast... ahem, use their time with this is fair.
|
|
|
Dec 12, 2007, 11:52 PM // 23:52
|
#153
|
Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
|
/Signed
My main character has 14 maxed titles, 3 elite sets of armor (and a non-elite max I'm quite attached to), and over 1,200 hours played in 18 months. I'm sorry if you're such a dedicated sod that you're willing to remake your character, I'm not. I have so many fond memories of times I repeatedly died doing things the hard way (remember the second 15AP quest in Tyria? Yeah, I left from Ice Caves through Icedome, ignoring the part about leaving from Iron Mines...with henchies), and deleting my main character would be nerf all of those. I have Legendary Skill Hunter and Legendary Guardian, so all those "ez xp" options are no longer open to me. Legendary Survivor will be HARDER to get for me than Joe NewChar.
And to make it clear, I have a Ritualist who has Survivor. She was working toward R2, but I believe in going for the title by playing through the story. Jade Brotherhood mobbed her dead in Xaquang. I have an Elementalist who's at Level 11 in Prophecies. She'll likely get Survivor and keep on going, but the crap thing is how much Survivor characters are barred from until they get the rank they want. I can't take on Bonfazz Burntfur in Diessa Lowlands, because my henchie party drops dead too easily, and asking all my guildies with tons of Level 20 characters is rather circumventing the system. If I could wipe and run at the significantly weakened mob again, he'd have been killed ages ago. Bummer...I'm going for Survivor, I can't.
|
|
|
Dec 13, 2007, 12:47 AM // 00:47
|
#154
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
Quote:
Originally Posted by smilingscar
For those against it, what if it also cost skill points to reset? As I see it, skill points are the currency of xp. What if in order to reset you had to pay skill points equal to 1,337,500 xp, and then you had start the title from there? Yes you're still paying to reset a title, but I don't think it's as easy for the average player gather as gold or gems. According to my math, that would work out to 99.79 skill points (that's factoring in the low xp req for lower lvls). Perfect, round it up to 100 and it's a nice even number.
I vote for yes, with the cost of __k+100 skill points and you have to start earning the xp again. I think that's a big investment to call cheap, especially when all it takes is one lag death to make all that investment worthless (maybe make that count for the unlucky title ).
/signed
|
I didn't actually think about how rough it might still be to get the title, even with a death reset, for any character. I guess one lag death can put it all into perspective.
I like your idea of spending skill points. I don't have much else to do with them now that I'm finished with my Skill Hunter titles.
|
|
|
Dec 13, 2007, 02:44 AM // 02:44
|
#155
|
Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
|
Shayne Hawke you can buy that skill transfer thingy from the Ausrian and probably transfer it to your survivor character and let them buy cap sig
|
|
|
Dec 13, 2007, 03:10 AM // 03:10
|
#156
|
Frost Gate Guardian
Join Date: Mar 2006
Guild: Guild With No [NAM트]
Profession: E/Mo
|
Without question - with all the additional perks given to new players - old characters need to have a crack at Legendary Survivor!
No? Let me explain...
(1). With the advent of tomes, at a very low level you can have all the skills unlocked that 'back in the day' would have taken quite a long time to attain.
(2). Consumables, consumables, consumables.
(3). And the latest - an insane buff given to level 10 characters which enter EotN.
(4). EDIT: How could I forget this one? "On noess!! - I aggro'd everything and am about to die!!" {F12}{ENTER} /safe
For the longest time - those who asked for a chance to get LS with old characters were berated with 'on nooess the hard part about LS is getting to level 20! So it's not fair to those who started at level 1!'
However, fast-forward to now, and just take a look-see at the monster thread regarding 'thoughts on level 10 characters getting access to EotN with the permanent buff to health and attributes.' This thread is completely filled with peeps saying 'it's no big deal! I got to level 20 in 3-4 hours! So who cares!'
Three to four hours to get to level 20? Sounds like any arguments about 'level 1 to 20 being the hard part to getting LS' are now out the window.
Further, the sad thing is - I bet that some of these people who are so against giving older chars at chance at LS - ar the same ones who don't have any problem whatsoever with level 10s getting the super-buff in EotN (which of course gives you an added edge to getting LS!).
ANet - I've been playing your awesome game here for well over 2 years now. Please give us older chars (the ones who got your game off the ground, no less!) a chance to get Legendary Survivor!
Last edited by Day Trooper; Dec 13, 2007 at 03:37 PM // 15:37..
|
|
|
Dec 13, 2007, 03:23 AM // 03:23
|
#157
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
Quote:
Originally Posted by pumpkin pie
Shayne Hawke you can buy that skill transfer thingy from the Ausrian and probably transfer it to your survivor character and let them buy cap sig
|
Understandable and obvious, yes, but that's not what we're arguing here.
Of course I could spend skill points from my main character to power a new person through to get LS.
But then what would I be doing in this thread? I want there to be a way to get LS on my main character, not some new toon that I probably won't play much afterwards.
Quote:
Without question - with all the additional perks given to new players - old characters need to have a crack at Legendary Survivor!
No? Let me explain...
(1). With the advent of tomes, at a very low level you can have all the skills unlocked that 'back in the day' would have taken quite a long time to attain.
(2). Consumables, consumables, consumables.
(3). And the latest - an insane buff given to level 10 characters which enter EotN.
For the longest time - those who asked for a chance to get LS with old characters were berated with 'on nooess the hard part about LS is getting to level 20! So it's not fair to those who started at level 1!'
However, fast-forward to now, and just take a look-see at the monster thread regarding 'thoughts on level 10 characters getting access to EotN with the permanent buff to health and attributes.' This thread is completely filled with peeps saying 'it's no big deal! I got to level 20 in 3-4 hours! So who cares!'
Three to four hours to get to level 20? Sounds like any arguments about 'level 1 to 20 being the hard part to getting LS' are now out the window.
|
Solid argument. LS was added a long time ago when tomes and consumables didn't play so much a major part of the process. Now it's just been easier and easier.
It really kills the argument of people being too lazy to go back, because there's so many easy ways now of getting this title. For any new LS, getting from 1 to 20 is probably the only rough thing about it. At 20, just about everything is open for you to do.
Therefore, no real reason why starting at 20 should be that much significantly easier.
|
|
|
Dec 13, 2007, 03:14 PM // 15:14
|
#158
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
A new character can make Augury Rock again and get those 50.000Xp, an old one would have to find a way to get more XP.
Even if you go make Fronis dungeons again and again, you may get 45.000 per run with scrolls, but a lag hit will always kill you, since there won't be allies to help.
|
|
|
Dec 13, 2007, 07:07 PM // 19:07
|
#159
|
Frost Gate Guardian
Join Date: Feb 2007
Guild: Noble Honor [NH]
Profession: E/
|
/signed
Quote:
Originally Posted by Hamfast
Not a bad idea. I also understand wanting to try for the Only characters OLDER than the Survivor Title Track introduction date are eligible. And if you die, you can NOT go back and reset to zero and try again.
|
This right here. This is perfect. I've always hated how I'm down a title because my character is old. Old characters shouldn't be penalized.
|
|
|
Dec 13, 2007, 10:30 PM // 22:30
|
#160
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
In that case, players should be warned about the title in the Tutorials and with Blue Tootips.
Something like, after the first XP earned, a message that says:
"If you earn expeiencie without dying, you will get the Survivor title".
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:54 PM // 20:54.
|